A giant arcade console, 3/4 view up close with a strange barren landscape the background. twilight and overcast. sci-fi digital painting by Simon Stålenhag

In 2021 I entered into the “2021 GitHub Game Off,” a competition to create a game from scratch in one month. In the early 1980’s I’d used BASIC to start a handful of text-based adventure games (which I never finished), but in the decades since I’d never made another game. In the months leading up to the event, I watched dozens of hours of tutorials and videos on creating games using Unity and I learned C#, the primary coding language for Unity, at a deep level. As YouTube will do to a person, I found myself in a rabbit hole on various game histories and styles. One of those diversions led me to ...read more of Why I'm going backwards


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